#ifndef BEZIER_DOT_H
#define BEZIER_DOT_H

#include "baseVector.h"

double berstein (int i,int m,double t);
int binomial (int m,int i);
double fact (int n);
void drawBezier (Point  tab[4],int slices);

Point addVector(Point A,Point B);
Point multVector(Point A,double c);

#endif 
